On Tuesday 14 February 2006 01:41, Josh Babcock wrote: > I saw that two new features listed in the last release were: > > - Support for new animations and effects such as heat-haze and chrome. > - Added a function that can intersect any arbitrary vector with the > loaded scenery and return the hit point. > > I seem to have missed the implementation of these two. I'm wondering how > I can use them. Does the latter function have a nasal wrapper? If so, > what is it called? For the second one, here is just plain c++ code which is at the moment evaluated when you click into the scenery. That elevation console message is how it is used at the moment. Curt asked for that feature and I thought he already has the required frontend work done. Since we now have that feature, I would like to introduce mouse click actions for 3D instruments without panel using that code. I believe that this will give the 3D instruments a big push ...
Greetings Mathias -- Mathias Fröhlich, email: [EMAIL PROTECTED] ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid3432&bid#0486&dat1642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel