Hi Melchior,

As I read in the example given in model-howto.html, <min> and <max> tag are applied to the result of ((property * factor) + offset) computation. With emission I have a vector result (red,green,blue). Is there a way to apply the <max> tag to such a result?

Not currently. I didn't implement it because I had hoped it wouldn't be
necessary.

:-(


But I agree that <offset> and <factor> property almost mandate
to have <min> and <max>, too. I'll implement that.

That's nice to know. Thanks :-)
That would help a lot in managing those animations.


> TWhat I do *not* want,
though, is <red-min>, <blue-max> etc. The limits will be applied to all
three colors of a color quality. If one needs finer control, then one has to
use Nasal code (which is currently not available to scenery models :-).

Any chance to have something like <max>[0.5,0.0,1.0]</max>?
I.e. <max>/<min> applied to vector values instead of scalar ones.

  Roberto



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