* Melchior FRANZ -- Saturday 25 February 2006 11:59: > I tracked this freeze down to this line in renderer.cxx:642: > > ssgCullAndDraw( globals->get_scenery()->get_vasi_lights_root() ); > > So it probably came with the point sprites [...]
No, wait. Or is it just that the scene graph gets obscenely big due to some AI failure. I commented the line out and then it froze somewhere else (another ssgCullAndDraw probably -- still investigating). m. ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

