Is there a way to replace a texture (ie use another rgb file) for all
objects that use that file for UV mapping? It looks like the material
animation would require every object used to be listed, and in addition
objects that are sorted or put in subgroups for transformations would
each need their own animation. I couldn't find any help in the e-mail
archives.

Josh


-------------------------------------------------------
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to