On Monday 06 March 2006 03:48, Detlef Faber wrote:
> Even without automatic texture generation it would cut down airport
> scenery creation time significantly. Automatic creation, sizing and
> placing of objects is great, and applying a generic texture should not
> be too hard. At least it eases the job for locals to adjust "their"
> airport to exact matching with reality (And non locals will find it
> easier to find the airport by surrounding buildings rather than a bare
> runway somewhere).
>
> Greetings,

Yep, that's the whole point of the automatic airport generation process.  The 
goal is not to automatically generate a finished product, but to generate 
templates and let those who are interested to do the enhancement.

Ampere


-------------------------------------------------------
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to