On Friday 17 March 2006 14:29, Markus Barenhoff wrote: > i have some some questions regarding the engine and fuel system. I should have a few of my own too - I haven't included fully realistic fuel handling in the Lightning yet.
> 1. i've set the the fuel quantity of all tanks of the 737-300 to > zero (by hand in the property tree), but the engines continued > running. this looks a little bit strange for me :) As I understand it, there are some properties which are "tied" by the FDM and which cannot be simply overwritten in the browser. I think that explains properties which reset themselves... As for the engines running on thin air - I don't know. I know I've run out of fuel before with the Lightning and I'm sure the engines stopped. I know the "fuel and payload" menu is greyed out with JSBSim a/c (because JSBSim doesn't yet support changing these values on the fly AFAIK - I could be wrong). > 2. i've tried to set the cutoff property to true, but the engine kept > running and the property was set back to false. what went wrong? I found the best documentation for the engine startup and shutdown procedures to be in src/FDM/JSBSim/models/propulsion/FGTurbine.h I just tried and setting controls/engines/engine/cutoff[0] to true (on the 737-300) does stop the first engine as expected. (It also stops _all_ engine noise by the way, if someone is looking for another way to improve the 737 :-) HTH, AJ ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

