According to the README.submodes, there is no tag <roll-offset>. I would like to have something like this, since bombs in old fashioned American bomb racks didn't hang straight. This is also true of some modern under wing bomb racks. I'm sure there are many other applications.
Here are some other pie in the sky wishes to think about, but are not what I would consider important: wobble: Turbulence always created a little wobble in falling objects. It would be nice if these object's had angular momentum and the angular acceleration did a random walk around all three axis. Aero stabilized objects would still be aero stabilized, but you would be able to see a little wobble depending on how high this is set (see next). This would be great for drop tanks without fins. aero-stabilization: Currently it instantaneously points the object into the wind. It would be nice if it were to calculate a moment based on the air speed, and apply it to the angular momentum. This would allow objects that are dropped while not aligned to the slipstream (think he-111) to wobble around and find their proper attitude in a more realistic way. It would be nice to not to have to put a duplicate model in the .ac file with all its select animations. I would like to just tell the system to put a submodel somewhere on the plane, and then wait for the trigger to become true before setting it free. I think somebody was thinking about this since the <slaved> tag is documented as being reserved. Josh ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

