On Monday 20 March 2006 20:47, David Megginson wrote: > Perhaps in a future, more sophisticated implementation, we can limit > the number of cycles the nasal interpreter can run in any frame. > > > All the best, > > > David
hmm... I don't know. Having the entire simulator locked to framerate already pose enough restrictions as it is. I'm not sure setting more restrictions would be a good idea. Ampere ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel