* Curtis L. Olson -- Thursday 30 March 2006 16:29:
> New textures update [...]

The textures are getting better and better. There are still some problems,
though:

- several of the new textures (or all?) are not tileable! All of Erik's
  textures *were* (see his builtup.rgb)! Streets that lead out of one
  city[123].rgb texture are not continued on another city[123].rgb texture.
  Most drastic example: Town1.rgb, which has a cut line even *in* the
  texture (bottom right). So we get three types of seams, when we had
  only one in the past:

  (A) terrain triangle seams                  unavoidable (?, multitexturing)
  (B) tile seams                              avoidable 
  (C) intra-texture seams  (-> Town1.rgb)     very avoidable

- apart from the non-tileability, the city textures look nice. But they
  are IMHO a bit too bluish. Shadows on them look violet.

I wouldn't say that one of these points makes 0.9.10 unreleasable. But
this should be considered nevertheless.

m.


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