> From: James Turner
> 
> On 15 Apr 2006, at 00:43, James Turner wrote:
> 
> > I'll do the 0.9.10 build tomorrow, first thing (promise!) As for it  
> > being official, well, now I have the X-Code projects sorted,  
> > actually doing  the build is straight-forward, almost automatic. If  
> > I had an account on an 'always on' Mac, it would be easy to do a  
> > scripted nightly build, for example.
> 
> Ok, the binary is here:
> 
> teal.worldforge.org/~jmt/fgfs-0.9.10-macosx.dmg
> 
> This is sitting on my cable connection (in the UK), so transfer rate  
> will not be awesome; I assume Curt will pull it and mirror as soon as  
> he has time, but if you want to try in the meantime, and let me know  
> if I've screwed anything up, feel free - I don't have a bandwidth  
> cap, it'll just be slow!
> 
> I have a script that pulls and builds a release bundle now, it needs  
> some tweaking (property list isn't set, no icon), but it's pretty  
> straightforward.
> 

It's working well on my g4 notebook.  What is the issue with Arthur's wx
interface?  Is there anything I can do to help with getting that back 
into the package?

Best,

Jim


-- 
Jim Wilson
Kelco Industries
PO Box 160
Milbridge, ME 04658
207-546-7989




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