> From: James Turner > > On 15 Apr 2006, at 00:43, James Turner wrote: > > > I'll do the 0.9.10 build tomorrow, first thing (promise!) As for it > > being official, well, now I have the X-Code projects sorted, > > actually doing the build is straight-forward, almost automatic. If > > I had an account on an 'always on' Mac, it would be easy to do a > > scripted nightly build, for example. > > Ok, the binary is here: > > teal.worldforge.org/~jmt/fgfs-0.9.10-macosx.dmg > > This is sitting on my cable connection (in the UK), so transfer rate > will not be awesome; I assume Curt will pull it and mirror as soon as > he has time, but if you want to try in the meantime, and let me know > if I've screwed anything up, feel free - I don't have a bandwidth > cap, it'll just be slow! > > I have a script that pulls and builds a release bundle now, it needs > some tweaking (property list isn't set, no icon), but it's pretty > straightforward. >
It's working well on my g4 notebook. What is the issue with Arthur's wx interface? Is there anything I can do to help with getting that back into the package? Best, Jim -- Jim Wilson Kelco Industries PO Box 160 Milbridge, ME 04658 207-546-7989 ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel