This should work:

diff -u -p -r1.13 fg_os_sdl.cxx
--- fg_os_sdl.cxx       16 Feb 2006 21:02:09 -0000      1.13
+++ fg_os_sdl.cxx       25 Apr 2006 20:38:03 -0000
@@ -25,7 +25,7 @@ static int CurrentMouseX = 0;
 static int CurrentMouseY = 0;
 static int CurrentMouseCursor = MOUSE_CURSOR_POINTER;
 static bool NeedRedraw = false;
-static int VidMask = SDL_OPENGL|SDL_RESIZABLE;
+static int VidMask = SDL_OPENGL;

 void fgRegisterIdleHandler(fgIdleHandler func)
 {
@@ -87,8 +87,20 @@ void fgOSOpenWindow(int w, int h, int bp
     SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);

     if(fullscreen) {
+#if SDL_VERSION_ATLEAST(1, 2, 10)
+        VidMask |= SDL_NOFRAME;
+        const SDL_VideoInfo *vi = SDL_GetVideoInfo();
+        w = vi->current_w;
+        h = vi->current_h;
+        if (WindowResizeHandler)
+            (*WindowResizeHandler)(w, h);
+#else
         VidMask |= SDL_FULLSCREEN;
+#endif
+    } else {
+        VidMask |= SDL_RESIZABLE;
     }
+
     if (SDL_SetVideoMode(w, h, 16, VidMask) == 0)
         throw sg_throwable(string("Failed to set SDL video mode: ")
                                    + SDL_GetError());


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