AJ MacLeod wrote:
> On Monday 05 June 2006 20:25, Jakub Skibiński wrote:
> 
>>I am newbie, so excuse my ignorance :)
> 
> We are all ignorant about something.  Some of us are very ignorant about most 
> things :-)
> 
> 
>>Then I export my object to an '.ac' file and copy it into proper FG
>>scenery directory along with the texture file. When running FG my object
>>exists, but it isn't textured (it is painted with solid red color instead).
>>I have similar effect when exporting to '.3ds', '.obj' and other files.
>>Does anyone have any idea if it is a problem with texture file or export
>>operation, or something else?
> 
> 
> The texture file must be a power of two in size (i.e. 64x64 pixels, 32x256 or 
> whatever).  There will be an error message generated to warn if this is 
> what's wrong...

That was it! Thanks a lot.
BTW, I saw the error message when starting FG, but I didn't connect it
with my problem :)

Best regards
Kuba$


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