AJ MacLeod wrote: > On Monday 05 June 2006 20:25, Jakub Skibiński wrote: > >>I am newbie, so excuse my ignorance :) > > We are all ignorant about something. Some of us are very ignorant about most > things :-) > > >>Then I export my object to an '.ac' file and copy it into proper FG >>scenery directory along with the texture file. When running FG my object >>exists, but it isn't textured (it is painted with solid red color instead). >>I have similar effect when exporting to '.3ds', '.obj' and other files. >>Does anyone have any idea if it is a problem with texture file or export >>operation, or something else? > > > The texture file must be a power of two in size (i.e. 64x64 pixels, 32x256 or > whatever). There will be an error message generated to warn if this is > what's wrong...
That was it! Thanks a lot. BTW, I saw the error message when starting FG, but I didn't connect it with my problem :) Best regards Kuba$ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel