* Melchior FRANZ -- Thursday 15 June 2006 16:13:
>   <hud>[...]
>     <!-- <texture>Aircraft/f16/Models/hud.rgb</texture> -->
>   </hud>
> 
> that depends on electricity and <serviceable>. The <texture> entry could
> be used once we have a *usable* render-to-texture HUD version.

Maybe I should have noted that I do, of course, not plan to break the
current HUD modes (2D, 3D). These should work as well as they used to
(or better :-).

m.


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