On Thu, 15 Jun 2006 21:24:52 +0200, Olaf wrote in message <[EMAIL PROTECTED]>:
> Hi, > > > ..in a similar vein: Is there way to set the jpg-factory > > screen shot size, other than at compile time by editing > > this bit in SimGear/simgear/screen/jpgfactory.hxx ?: > > > > > > typedef enum { > > DEFAULT_XS = 320, > > DEFAULT_YS = 240 > > } JPG_FACTORY_ENUM; > > > > Does this relate in any way to the discussion in this thread? ..I dunno yet, I'm gonna find out after I get TerraGear built, your fooling around in plib to hike fps up by 15 times tells me you might be able to point me the right way. > I doubt that this definitions is actually used in the code: In > jpg-httpd the factory is initialized as 400x300. ..this matches what I see chking the jpeg's coming out. In the code, where, FG? > JpgFactory->init(400,300); > > screenshots (In FlightGear Menu called Snaphots) are done differently. > > Size of snapshots are controlled by /sim/startup/xsize and ysize > respectivly. gui_funcs.cxx around line 570. ..maybe, these change the display within the main window and probably the screen shot sizes too, and yeah, that's a different show from jpeg-factory. ..found it in FlightGear/src/Network/jpg-httpd.hxx: > public: > > HttpdImageChannel() : buffer(512) { > setTerminator("\r\n"); > JpgFactory = new trJpgFactory(); > > // This is a terrible hack but it can't be initialized until > // after OpenGL is up an running > JpgFactory->init(400,300); > } ..huh? If OpenGL is dead, kill FG too, or ask if SW rendering is ok. ..is also possible to control jpg "fps" (5Hz) and picture quality (90%) at compile time now. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel