Jon S. Berndt writes: > > Given the earlier reported segfault at gluPickMatrix, I decided to try some > of the test programs in the tests directory in the FlightGear distribution. > Needless to say, these tests are a wonderful idea and immediately pointed > the finger at OpenGL. I got an immediate segfault when running gl-test. > > I also happen to have a program from Realtech VR that tests OpenGL. That > segfaulted as well. It had not done so before. So, it appears that somehow I > have a bad OpenGL installation. Not sure how to fix that. My video card is a > GeForce 6800. I've installed the very latest driver from nvidia. I suspect > that I'm going to have to do something else, too. > > Suggestions will be very much appreciated.
Jon Your 6800 and the NVIDIA drivers are probably fine or else the net would be abuzz about it being a bad card I suspect that you are picking up a wrong DLL at runtime Werent you playing with MingW compiles at one time ? The easiest way that I know of to see what your program is actually loading is to use something like 'depends' http://www.dependencywalker.com/ Note you will probably want to read the FAQ in order to get the info out of depends http://www.dependencywalker.com/faq.html Good luck Norman _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel