> Hello people from the FlightGear team, > > Let me first introduce myself ;)
> I'm a home cockpit builder from Eindhoven, The Netherlands, and I'm > researching the possibility of using FlightGear as a flight > dynamics server for medium to large cockpit setups. > Amongst other things I'm developing my own instruments in OpenGL, > and we're using FS2004 for the visual system (since the European > scenery in FlightGear is still somewhat, absent.). Our goal would > be to use the FlightGear system in an educational simulator for a > Fokker F28 aircraft, at the school I'm about to attend (Aerospace > Engineering in Delft). > The only hiccup in the system right now is tying every bit > together. The instruments render perfectly and FS2004 works a treat > as a visual display (like the PS1 guys do), but the network still > causes some trouble. Main thing is that I can't find the > documentation for the protocol used by FlightGear for data I/O. The > Wiki has the docs for the HTTP and the telnet protocol, but pulling > large amounts of data out of that is pretty impossible. > Note that everything is connected through a LAN and the ideal case > would be to use a multicast to connect some systems together, but > I'm still unsure whether that's possible. The packet format used by > FlightGear is the main concern right now. > > Regards, > > Robin van Steenbergen Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel