On Sun, 2 Jul 2006, Maik Justus wrote: > src/FDM/YASim/airplane.cpp in function void Airplane::solveHelicopter() > from > applyDragFactor(Math::pow(15.7/1000, 1/SOLVE_TWEAK)); > applyLiftRatio(Math::pow(104, 1/SOLVE_TWEAK)); > to > applyDragFactor(Math::pow(1, 1/SOLVE_TWEAK)); > applyLiftRatio(Math::pow(1, 1/SOLVE_TWEAK));
Actually, that won't work. :P The idea is that the solver shall determine Cd (and other parameters) for surfaces by /iteration/. We can't set the value directly like that because we simply don't know it, and neither does the fuselage or even the surface compiler. There is a start value, but it can be up to 10000 iterations (or more! ;) from a sane value. To do it "the yasim way" we would need a similar iterative solver for helicopters like for winged aircrafts, based on cruise&approach data or whatever can be available. (possibly incorporated in ::solver()) We could on the other hand let the model designer set and tweak the fuselage Cd manually in the config file. (and one raised to the power of any real number is still one ;) Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel