Vassilii meant that it is the program that generate the 3D clouds, and there is
no data elsewhere, just random numbers generated by an algorithm. He pointed
you to C++ source files. And yes, SimGear is integrated in the Windows version
too.

-Fred

Quoting Heiko Schulz :

> Hi,
>
> Thanks! But I have the Windows Version - no SimGear!
>
> Greetings
> HHS
> --- Vassilii Khachaturov <[EMAIL PROTECTED]>
> schrieb:
>
> > > Well, that's it! That's why my question: how is
> > the
> > > 3D-Clouds are generated?
> > >
> > > There are textures for it, but I still nott found
> > out
> > > how this clouds are generated!
> >
> > It's in the SimGear source. Have a look at
> > SimGear/source/simgear/environment. For the scene
> > graph thingies,
> > have a look at the PLIB docs at
> > http://plib.sourceforge.net/ .
> >
> > HTH,
> > V


--
Frédéric Bouvier
http://frfoto.free.fr         Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer

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