=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-16_06:30:33 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx

- complain about attempts to attach a listener to a tied node
- do *not* complain about a listener writing to its own node, but don't
  enter recursion either


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-16_06:48:22 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx

... but then again: it's only a rumor that listeners on tied properties
don't work. And like most rumors, it's untrue. So just output a debug
message.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-17_12:58:53 (ehofman)
/var/cvs/FlightGear-0.9/source/configure.ac
/var/cvs/FlightGear-0.9/source/src/Cockpit/cockpit.cxx
/var/cvs/FlightGear-0.9/source/src/Cockpit/hud_ladr.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD_ladder.cxx
/var/cvs/FlightGear-0.9/source/src/Main/fg_init.cxx

Use one standard define for enableing of the Special Purpose FDM code.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-17_13:14:31 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Systems/pitot.cxx
/var/cvs/FlightGear-0.9/source/src/Systems/pitot.hxx

only consider positive airspeed in longitudinal axis


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-17_15:22:45 (ehofman)
/var/cvs/FlightGear-0.9/source/configure.ac

Somehow this test stopped working on my PC. At least the new solution should 
work for ages.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-18_16:35:11 (curt)
/var/cvs/FlightGear-0.9/source/src/Instrumentation/navradio.cxx

- Code cleanups.
- Fix a warning about class member initialization order.
- Clear up a problem with the default autopilot behavior on the back side
  of an ILS in preparation for adding a real "back course" approach mode.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-19_14:46:53 (andy)
/var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx
/var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.hxx

Rework the naModLock()/naModUnlock() semantics to be more
maintainable.  The rules are simple (extension functions are called
*with* the lock, which must be dropped before calling naCall(), which
grabs it) but the tracking of when the lock was held was getting a
little confused.  Keep a "nasal call depth" count in the subsystem to
figure out whether we are making a sub-call and thus hold the lock.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-19_22:43:07 (curt)
/var/cvs/FlightGear-0.9/source/src/Main/main.cxx

Always check for if glPointParameterIsSupported, even if we haven't asked
for point light distance attenuation, because we may want to toggle this
on via the rendering options gui.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-19_22:47:39 (curt)
/var/cvs/FlightGear-0.9/source/src/Main/renderer.cxx

Add a configuration property to turn on/off the use of point sprites.

Generally you want point sprites for performance reasons when enhanced runway
lighting (and smooth points) are activated.  Most hardware doesn't
accelerate the rendering of standard smooth points, so without point sprites
you will kill your night time performance if you turn on enhanced runway
lighting.

Note that enhanced runway lighting "breaks" our clever scheme to make the
runway lighting brightness vary with the relative view angle.  This means
with enhanced lighting on, all lights are equally bright no matter what
direction you view them from.  So perpendicular runways are just as bright
as runways you are directly lined up with (when enhanced runway lighthing
is activated.)

You can revert to the original lighting scheme by turning off enhance runway
lights, turning off distance-attenuation, and turning off point-sprites in
the rendering options menu.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-21_10:48:57 (curt)
/var/cvs/FlightGear-0.9/source/src/Main/renderer.cxx

Small tweaks to point lighting configuration to better control the appearance
of approach rabbits.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-21_14:37:04 (curt)
/var/cvs/FlightGear-0.9/source/src/Instrumentation/navradio.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/navradio.hxx

Add support for a back-course mode.  Nothing changes visualy, but this
reverses the autopilot helpers so that the FD/AP can properly fly a BC appr.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-22_03:00:56 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD_instrument.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD_misc.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/Makefile.am

add MIL-STD-1787B Aiming Reticle (stadiametric; TODO: standby)


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-22_03:49:47 (fredb)
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD_misc.cxx

Win32 fix


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-22_05:09:36 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD_gauge.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD_instrument.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD_ladder.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD_misc.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD_runway.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD_tape.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD_tbi.cxx

get rid of struct Point and get_centroid(). Instruments may access *their*
properties directly. This is properly encapsulated already.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-22_06:48:22 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD_runway.cxx

don't be afraid of the comma operator!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-07-22_12:27:43 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Instrumentation/HUD/HUD_misc.cxx

reticle should fit into bounding box (don't take diameter as radius)


2f585eeea02e2c79d7b1d8c4963bae2d

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