Vassilii Khachaturov wrote :
>> I once proposed a compatible ssg extension :
>> I was able to use it with flightgear without code change except to support 
>> the
>> new features ( like multi texturing and environment mapping ). The code still
>> exist but stalled after it was ignored by the plib team and further
>> developments  ( like shaders ) were lost in a disk crash.
> Fred, is the code you refer to newer than the state-of-the art plib, or
> does it require an excessive merge? maybe you could fork plib into a
> simgear subdir and have a configure option to pick it up, if chosen?

This code was written in summer 2004 and left untouched since then. But
I am afraid plib didn't changed that much too.
Code is here :


Frédéric Bouvier         Photo gallery - album photo  Other photo gallery  FlightGear Scenery Designer

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