Note to all YASim aircraft authors: the first fix discussed below is
correct and has to be applied, but will (or at least may) have the
effect of modifying the solution results of all YASim aircraft (tails
are likely to be more effective: that means aircraft will be more
stable on the whole, but less able to achieve high AoA's at full
elevator).  I'd be appreciative if everyone could take their favorite
aircraft out for a spin and report changes -- some may need re-tuning.

Maik Justus wrote:
> Andy Ross wrote:
> > Maik Justus wrote:
> > > Therefore for an wing without flap, spoiler and slat [...] no surface
> > > element is generated.
> >
> > Ah, OK.  Yes, this was indeed a bug; I'm kinda shocked that we never
> > noticed this before, it's been there since the code was written.
>
> Here it (the patch) is.

Applied.

> But before testing it with any YASim aircraft: I probably found
> another bug in surface.cpp. For "general lift" and "flap-lift" the
> effect of stall is calculated in stallFunc() resp FlapLift().

Yup, that looks correct to me.  Applied.  I'm not sure what the points
was of the extra 1.0 in the return value; maybe a holdover from an
earlier version where this function returned a scalar coefficient, and
not a force?

> If the fuselage is large in comparison to the wing, this amount can
> be rather high.

I don't think that's correct.  As I read the code, you would get 1N of
force per fuselage surface (of which there are maybe a few dozen
across a large aircraft).  The first bug is a whopper.  This one is
pretty much noise unless you're modeling an R/C aircraft; I'm not
surprised it stayed hidden for so long.

Andy

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