Andy Ross wrote: > Can't you just use a 3D cockpit with an appropriate ortho matrix? >
I have to confess that I enjoy the 3d cockpits, but I've not been involved at all in the coding or creating of any of them. What would I need to do to make this work? Am I going to need to learn how to use a 3d modeling tool to assemble a custom 3d cockpit? 2d cockpits are "easy" because you can slide things around and scale them in a convenient 2d coordinate system. I don't think FG supports an ortho view at the moment, does it? I'm trying to minimize coding effort here because I have a deadline of this coming monday so I can't dig in too far under the hood. Thanks, Curt. -- Curtis Olson http://baron.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

