Mark wrote:

> Another thing I noticed is that the drawn highlights cover almost the 
> entire  tile.
> This might be OK for some materials, but for water there should be a 
> rather sharp highlight.
> Maybe this was changed and now is causing the trouble?

No, this has been that way since the beginning. After testing a bit I 
decided to only use this value to color the effects due to indirect 
sunlight (material under the surface that reflects the sunlight up again).

Erik

-- 
http://www.ehtw.info (Dutch)    Future of Enschede Airport Twente
http://www.ehofman.com/fgfs     FlightGear Flight Simulator

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