Selon Reagan Thomas :

> Frederic Bouvier wrote:
> > Selon Maik Justus :
> >
> >
> >>Hi,
> >>
> >>on windows flightgear open a extra console window for the text output.
> >>When flightgear ends this window is closed regardless if there is any
> >>info the user might want to read (e. g. error messages of the xml
> >>parser). On windows you can not write thies messages to a file by "fgfs
> >>some_parameters>file" the messages are not written to file, because they
> >>are not written to standard output but to the extra window. (the extra
> >>window is necessary, because you can do not need to start it from a
> >>console window. I googled, if it is possible to detect, if flightgear is
> >>started by a console and use than this for the output, but it seems,
> >>that this is not possible ?!?
> >>Therefore I added
> >>#ifdef _MSC_VER
> >>        cerr << "Hit a key to continue..." << endl;
> >>        cin.get();
> >>#endif
> >>to function
> >>void fgExitCleanup()
> >>but now it waits on every exit of flightgear. How can I detect, if a
> >>problem occurred? (can I query the exitcode ?)
> >
> >
> > Hi Maik,
> >
> > if you start fgfs with fgrun, fgfs output its messages in the fgrun
> console, and
> > this console stay opened as long as fgrun runs
> >
> > -Fred
> >
>
> Why is there always a simpler way (that I'm too blind to see)? ;)
>
> Actually, I did fiddle with that uSoft example and it worked up to a
> point.  It looks like as soon as fgfs is loaded completely, the example
> redirector/launcher thinks the pipe gets broken and exits. My version
> tweaked only so it launches fgfs is here: http://139.78.95.188/redir.c

The code in fgrun is way simpler :
http://tinyurl.com/htbwm

-Fred

--
Frédéric Bouvier
http://frfoto.free.fr                      Photo gallery - album photo
http://www.fotolia.fr/p/2278/partner/2278  Other photo gallery
http://fgsd.sourceforge.net/               FlightGear Scenery Designer

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