Hi Syd, Selon syd :
> Hi guys, > I oriented the billboarded strobes and lights on one of my aircraft to > face the positive Z axis , and they display properly now while flying. > Will this behavior be changed , or is it safe to modify the rest of my > aircraft now ? > I guess the only the problem would be the auto generated trees. On > that note , I did notice running the osgforest example that the > double quad trees was just a hair faster than the billboarded trees. > Would that be a better way to go? I was looking for why the billboard are not showing up, without success. It seems you found why. IIRC, plib use the Z-up convention when OpenGL use Y-up natively. I don't know how OSG behave, but it would be nice not to have to redo every model that use billboard if it's possible, and add a transformation in the animation code. -Fred -- Frédéric Bouvier http://frfoto.free.fr Photo gallery - album photo http://www.fotolia.fr/p/2278/partner/2278 Other photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery Designer ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel