I was looking for why the billboard are not showing up, without
success. It seems you found why. IIRC, plib use the Z-up convention
when OpenGL use Y-up natively. I don't know how OSG behave, but it
would be nice not to have to redo every model that use billboard if
it's possible, and add a transformation in the animation code.

Hi again ,
 I did check the billboard animation to see if billboarded objects
could be rotated 90 degrees around the X axis first , but it'll take
much more reading on my part. 
Anyone know where the tree drawing module is ? That might help, too.
Cheers,
Syd

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