Hi Vassilii, On Tuesday 14 November 2006 18:52, Vassilii Khachaturov wrote: > Of course, the first thing I ran when I first managed to compile the OSG > is their precip demo. :) On the list there was a post today that it does not really work together with the osg::CameraView I currently use. May be this needs to be fixed before we can make really use of that. Are you subscribed to osg-users?
> I had started to work on improving the visual aspects of the > textured-based prototype by trying to do multitexturing of the same cone > (hoping to blur the visual irregularities by rolling differently various > layers of the texturing). I expect big help from OSG here as it has > multitexturing support built-in; also, some of the things might be > offset to the in-GPU-pipeline code which, I heard, is also supported > (never tried that myself yet either, but eager to try). Finally, the > clipping stuff will hopefully be easier to solve when the precip cone > becomes part of the scenegraph. Ok. That is one of the reasons I started that work :) > > at it. Volumetric shaders are in the works as well .... > > Volumetric shaders will come in handy later, when I have to port the 3d > clouds. :) I am looking forward to that. So I will not put my hands here. My main goal is now to improve the current animations system so that we will be back at the stage we were before. Also the lights are on my top priorities. The runway lights do not really look well currently. The clouds and the shadows are yours in that case, I am still busy with other things ... :) Did you see the beginnings of the shadow node kit Robert Osfield is currently preparing? May be we want to make use of that? Greetings Mathias ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel