On Nov 16, 2006, at 4:15 PM, flightgear-devel- [EMAIL PROTECTED] wrote: > Georg Vollnhals wrote: > >> http://home.arcor.de/vollnhals-bremen/OSGTst/fgfs-screen-042.jpg >> http://home.arcor.de/vollnhals-bremen/OSGTst/fgfs-screen-044.jpg >> > > > When you crash the bo105, you get a cow. When you crash the seneca, > you > get a ghost plane. > > Josh
OK, looks like I completely misunderstood (mac os x fgfs commandline won't build until I can clear some disk space and my cygwin machine won't even power up at the moment), so I haven't been following as closely as I should... 8-( Here I though we had AI large mammals. It still might be a good thing to simulate some large mammals for takeoffs/landings and taxi. A plane I was on in Atlanta (hartsfield) once nearly hit a baggage truck that cut across the taxiway without stopping while we were taxiing to the gate. Yet another possible thing to emulate -- baggage trucks (or trailers whatever they're called). ;-) thanks, and sorry for the noise! Lou, I'm not sure how high the fence was. I have this vague memory that maybe a fallen tree had knocked some of it down, but can't remember. 8-( Ima ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

