Well, by digging through the code I found what is responsible for the
fading. It's in src/Main/renderer.cxx from line 752 on. Just commenting out
these lines killed the fading-in-behaviour. For some reason, the
--enable-freeze option doesnt seem to work, which is why I simply press "p"
while FlightGear is loading scenery objects. That way, FG starts without
fading and without a loss of framerate showing in pause-mode and I can
adjust the view or whatever and then take off.

Just in case anyone is looking for the same question someday in the mailing
list's archive...

Thank you for your help,

Best,
Thomas

>
>> Fred, Richard,
>>
>>> Could you start with --enable-freeze (I think it is, it might be
>>> --enable-pause) and then unpause the sim when the screen is ready for
>>> you?
>
>Try:
>fgfs .-prop:/sim/freeze/clock=true --prop:/sim/freeze/master=true
>- --prop:/sim/sceneryloaded-override=true
>instead of --enable-freeze. It's not perfect, but it improves the
>situation for me. You can wait till everything seems to be loaded and
>then unpause. The screen will come immediately after that and you can
>start to react as soon as the sim starts.
>
>Nine
>


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