On Saturday 02 December 2006 20:45, AJ MacLeod wrote: > On Saturday 02 December 2006 18:39, Ampere K. Hardraade wrote: > > > As much as I know geometry deformation animations have not been > > > implemented in any other simulator. Of course, that needs a way to > > > morph the geometry of 3d objects which is currently not available > > > inside FGFS, will that be possible in the near future? > > > > It is available if I remember correctly. I think the Lightning has it > > for the implementation of the drag shute. > > Unfortunately, it doesn't, yet. There was talk of a morph animation with > plib at one stage but nothing more... I believe that should be possible > with OSG but we'll have to wait for the more urgent features to be > reinstated first. Yep. Currently working on some animation cleanup. Now hunting the two remaining bugs in my code I already know of ...
But yes. I am thinking about such a thing. I believe that I can't resist to implement that with a vertex shader, even if this will not work on any machine. But this will be probably the fastest approach I can think of. I contrast to locally changing the geometry we do not need to invalidate the display lists for those objects. > Also "Rigs of Rods", built on OGRE, features a fully deforming aircraft > (Antonov of some sort IIRC) along with the trucks which it focusses on. Oops! I did not have it this far in mind. Do we need that? Having that animation in a shader program will make it compilcated to have moving objects on non rigid models ... greetings Mathias ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel