On Saturday 16 December 2006 08:26, Josh Babcock wrote:
> Dene wrote:
> > Hi,
> > A question for aircraft developers, everyone enjoys flying high poly
> > models...the screen shots look great! How hard would would it be to
> > save/export/what ever, low poly versions for use as statics? as you
> > might gather I know nothing of the model development cycle so am asking
> > the question ...would it be a simple "save as low poly" or a total
> > ground up redevelopment?
>
> My intention is to start making my planes with pretty aggressive LOD.
> This will help frame rates, but not memory usage. I can also start
> exporting the low LOD versions separately as static models. I have no
> idea when I will get around to this, but I do intend to do it.
>
> Josh

Speaking of LOD, I find the current system, namely the "range" animation, 
inadequate.  It doesn't take zoom into account, so parts that should have 
been visible are turned off when one zooms from a kilometer away.

Ampere

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