tangyong ha scritto:
> My project needs more than 200 aircrafts to fly automatically ,all the
> aircrafts are drived by external flight data.I want want to utilize the
> multiplayer engines.Can it support so many players?By the way,my FlightGear
> runs in a PC.
Is that a "War of the worlds" air fighting scene simulation ?!?
I doubt you will get decent rendering performance with so many ACs
flying at the same time with common PC hardware.
I don't think anyone even tryed something like that, you'll be the first
to experiment. Please tell us the results.
Consider using lowpoly version ACs for such a purpose, in order to
decrease calculation time.
Roberto
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