* Maik Justus -- Wednesday 20 December 2006 00:47: > does anyone know, how to access the ground properties by the FDM?
Looks like the groundcache provides this: bool FGGroundCache::get_agl(double t, const SGVec3d& dpt, double max_altoff, SGVec3d& contact, SGVec3d& normal, SGVec3d& vel, int *type, const SGMaterial** material, double *agl) The ground cache is already used by JSBSim and YASim for gear contact. See simgear/scene/material/mat.hxx for SGMaterial. It has methods to read friction/bumpiness/... m. ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel