Hi, first thanks to Stuart for the intensive testing.
The main problem we pointed out is the time lag between the two computers. I saw Stuart, where he was a short time ago, and Stuart saw me, where I was a short time ago. Together we had a time lag of approx 1.6s, therefore I saw at 40kts in aerotow a distance of 60m, while Stuart saw80m. The forces by the tow are a function of the length, therefore we were first not able to take off. Only with different tow length it works quite nice. Is the time lag of each player known? Or do I need to calculate it by my self? By the way: winch start worked as expected. Thanks, Maik Stuart Buchanan schrieb am 06.01.2007 20:39: > --- Maik Justus wrote: >> Maik Justus schrieb am 06.01.2007 15:29: >> >>> Hello, >>> >>> here is the first version of the aerotow and winch patch. >>> >>> > <snip> > > And this is the result - a successful air-tow (after many attempts) of > Maik by Stuart! > > http://www.nanjika.co.uk/flightgear/tow.jpg > > BTW - should I increase my AA level to get rid of those nasty artifacts on > the runway? > > -Stuart > ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

