Hi, melchior has commited my simple AI-aerotow scenario.
Added Files: KRHV_towing_demo.xml Log Message: Maik JUSTUS: towing scenario; use --aircraft=bocian --airport=krhv --runway=31L and when the j3 is in front of you Ctrl-o to connect, Shift-o to release tow Please notice, that the J3 does not feel the forces, which makes it quite easy to aerotow. But I had two problem generating the flightpath: 1) the on-ground flag sets the origin of the aircraft on ground, not the wheels. How can I define an offset? 2) if I add more waypoints to get smoother movements, the AI-J3 misses a waypoint on accelerating on the runway or later in the air and spins like hell around this point. The problem is, how it is checked, if a waypoint is reached. The distance to the target must be smaller than a generated value. But the algorithm fails to fly the aircraft near enough. It would be better to check, if the distance to the waypoint is increasing. If it was decreasing before, the waypoint is reached. Best regards, Maik ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel