Hi Jim,

Some experimentation on my part showed the issue is the 
<depth-test type="bool">true</depth-test> tag in the panel definition.
Setting it to false fixed the problem in the pc-7 
http://cvs.flightgear.org/cgi-bin/viewvc/viewvc.cgi/data/Aircraft/pc7/Models/pc7.xml?r1=1.7&r2=1.8

The c182 does not have this tag, the c310 has it and has not been set to
false in CVS.  I'm new here and don't know what this tag was ment to do.

Ron

On Mon, 2007-01-22 at 21:38 -0500, Jim Wilson wrote:
> Hi Stuart,
> 
> Sorry for the late response.  The distance the instrument is from the "eye" 
> is probably 
> the reason for the difference.  Zooming in is simply a matter of narrowing 
> the fov making 
> a smaller frustrum so that a particular component appears bigger on the 
> screen.  I'm 
> talking about the actual distance the instrument is from the eye point.  
> Z-fighting would 
> be more likely as the instrument moves farther away.
> 
> Best,
> 
> Jim
> 
> > -----Original Message-----
> > From: Stuart Buchanan <[EMAIL PROTECTED]>
> > Sent: Saturday, 6. Jan 2007 7:23 -0500
> > To: FlightGear Dev <[email protected]>
> > Subject: [Flightgear-devel] Z-buffering issue in 2.5D panels
> > 
> > Hi All,
> > 
> > I've noticed an issue in some of the 2-D panels that are used as 3-D
> > panels on some of the aircraft.
> > 
> > Specifically, the c310 and pc7 3-D panels have very bad flicker on some of
> > the textures. Strangely, the c182 (which uses the same technique for the
> > panel) does not have this problem.
> > 
> > I've tried moving the panels forward and back in case it was a collision
> > with the 3-D firewall, but it doesn't appear to be the cause. As far as I
> > can tell, the problem seems to be associated with layered textures in
> > instruments, but it is suspicious that the same instrument on the c182
> > doesn't display the same problem. 
> > 
> > I've uploaded a gif showing the effect here:
> > 
> > http://www.nanjika.co.uk/flightgear/panel.gif
> > 
> > Note that within FG, the interference "flickers" constantly.
> > 
> > For reference, my platform is as follows:
> > - WinXP
> > - NVIDIA GeForce 7600 GS graphics card with fairly recent drivers
> > (22/10/2006)
> > - Up-to-date FG source and data trees.
> > 
> > -Stuart



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