leee wrote:

> The model wouldn't be usable in FG in it's current form, as it's made from a 
> combination of SDS, NURBS and Analytical solid objects and it's in RS3D 
> format so I'd have to convert it all to SDS before I could export and convert 
> it to AC3D format.

I might proven to be wrong. If not, then you're not limited to the AC3D
format for placing models in FlightGear. I assume you should be able to
throw anything at it that OpenSceneGraph has a loader for.
Not that I vote for building terribly complex models for FlightGear but
in rare cases a different format might be a solution.

I'd simply check with OSG and try it,

        Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
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