* Maik Justus -- Friday 09 February 2007: > the path-cache of sim/flight-gear is not designed for removing nodes.
Indeed. The possibility to remove nodes was a rather late and never finished feature. And this feature was hardly used for a long time (if at all). I started to use it to remove joystick driver information, then modelmgr nodes, and now it's used in several places. This warning message in props.cxx has always made me a bit nervous: :-) _path_cache->erase(node->getName()); // EMH - TODO: Take "index" into account! > The enclosed patch corrects this. It's the same patch I posted earlier, > but reviewed/overhauled by Melchior (Thanks!). Yes, and in my opinion it is done right and I can confirm that it fixes the false-reference-to-erased-node bug, and I'm convinced that it fixes the ignores-index bug, too. I'd like Erik and Fred to have a look at it, but if there are no objections, then I will commit at weekend. I'll have it applied all the time and will watch out for any problems. (There were none so far.) m. ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier. Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel