Hello all, 

I am new to FG and to the developer list. I sent an earlier e-mail around to 
this effect but am not certain that it actually made it to the list, so I will 
try it again.
In a recent developer's e-mail thread, the need for improved audio was briefly 
discussed. I may be able to help in this regards. 

In addition to being a budding programmer and long-time flight sim fan, I am a 
25+ year pilot and have been a CFII/A&P for 20 years. I also own a 1967 Piper 
Aztec. In addition I have what amounts to a PC-based home recording studio with 
several mid/high quality condenser mics and some of the latest in sound gear, 
including Sonar software. It would not be at all difficult to obtain audio 
samples of both reciprocating and turbine engine starts & shut-downs, at the 
very least. 

I suppose what we need is a list of audio products needed. If I knew the kinds 
of things you guys think the FG project needs, I would be able to tell you how 
I could contribute to the project. Incidentally, I also have access to the 
cockpits of various types of aircraft for panel pictures. Once again--all I 
need to know is the types of things that are needed.

One last thing--I work as a physician, so sometimes my schedule can be a bit 
hectic. But as our Wisconsin weather warms over the next couple of months, 
there is no reason that I can't get several new audio samples.

Tom Betka
Green Bay, WI

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