* Georg Vollnhals -- Tuesday 27 February 2007: > Thank you, of course I have a lot of ideas how to improve the "UFO idea" > but I think most of them are too complicated to implement at the moment
Multi-selection was also too complicated when Roberto suggested it first time. I'd add useful suggestions to a TODO list and maybe implement them later. > and partly impossible as - if I understand it right - Nasal has no write > (and read?) rights for FlightGear scenery files. There is Nasal IO in CVS, but it's currently commented out. We have yet to think about security issues. (But I'm glad that it's there!) But even then, files in $FG_ROOT/ wouldn't be user writable in most cases. But ... > One problem might be that it is some "hand-work" to update the *.stg > files on basis of the ufo*.xml file. I have a little bash script for Unix users: http://members.aon.at/mfranz/ufo-exec [1 kB] It takes ~/.fgfs/ufo-model-export.xml and appends the OBJECT lines to the respective *.stg files in ~/.fgfs/Scenery/, along with START/END comments and date. All you need to do is to add ~/.fgfs/Scenery/ to $FG_SCENERY. You can change the path to write to $FG_ROOT/Scenery/ too, of course. m. ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel