On Sat 10 March 2007 15:11, Jon S. Berndt wrote:
> > > How are the brakes ?
> > >
> > > -Fred
> >
> > The brakes (using JSBSim in standalone mode) must be
> > intentionally set. I've
> > checked the gear forces. They are as expected.
> >
> > Jon
>
> OK, I think I have a solution. It *does* have to something to do with the
> new gear features. Also, there was a problem in the aircraft specification
> file for the TAIL landing gear:
>
>    <max_steer unit="DEG"> -10.00 </max_steer>
>
> This should not be negative. I don't know if this had any effect, but I
> changed it to:
>
>    <max_steer unit="DEG"> 10.00 </max_steer>
>
> Also, for *each* landing gear BOGEY, I added this line near the bottom of
> the spec for the left, right, and tail bogey's:
>
>     <relaxation_velocity>
>       <rolling unit="FT/SEC"> 0 </rolling>
>       <side unit="FT/SEC"> 0 </side>
>     </relaxation_velocity>
>
> This turns off the fade-in/out for forces at near-zero or zero velocity.
> Turning it off is probably too harsh, but it should result in getting the
> aircraft flying again. I can tweak the relaxation velocity to reduce jitter
> and to allow the aircraft to fly normally. I'll try that later. Feel free
> to play with that.
>
> Here's the engine definition I'm using:
>
> <piston_engine name="ASH-62IR">
>   <minmp unit="INHG">          6.0 </minmp>
>   <maxmp unit="INHG">         41.4 </maxmp>
>   <displacement unit="IN3"> 1823.00 </displacement>
>   <maxhp>        1000.00 </maxhp>
>   <cycles>         2.0 </cycles>
>   <idlerpm>     400.0 </idlerpm>
>   <maxthrottle>    1.0 </maxthrottle>
>   <minthrottle>    0.2 </minthrottle>
> </piston_engine>
>
> Yes, I agree that our engine specification and some features are not
> optimal. For right now, I hope this helps until we can look at that
> problem.
>
> Let me know how you this works for you guys.
>
> Jon
>
>
Jon 

an2 is a Taildragger 
so i guess the 
 <max_steer unit="DEG">   must remain -10

I guess the recent improvements you made regarding Gears
can explain the an2 problems  
with 
 <relaxation_velocity>  the problem is solved


Regards

-- 
GĂ©rard


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