Anders: Thanks for looking into this. I've got this email marked and hope to
take a look at this soon. This weekend being what it is, I may not get to it
before Wednesday. I also have to report for jury duty on Monday.

Feel free to keep investigating it. :-)

Jon

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of
> Anders Gidenstam
> Sent: Saturday, April 07, 2007 7:44 AM
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] "Wild accelerations at low speeds"
>
>
> On Sat, 7 Apr 2007, Anders Gidenstam wrote:
>
> > On Fri, 6 Apr 2007, Jon S. Berndt wrote:
> >
> > It turns out that the slip-skid ball is driven by the properties
> > /accelerations/pilot/y-accel-fps_sec and
> > /accelerations/pilot/z-accel-fps_sec
> >
> > which seem to be copied from the JSBSim properties
> > .../jsbsim/accelerations/a-pilot-y-ft_sec2 and
> > .../jsbsim/accelerations/a-pilot-z-ft_sec2 .
> >
> > What is remarkable about the a-pilot-*-ft_sec2 properties is that they
> > are nonzero even when the aircraft and pilot is at rest on the ground.
> > E.g. a-pilot-z-ft_sec2 is 32.1 ft/sec^2 (= g I presume - I'm a
> SI person;)
> >
> > I don't know if that behaviour in JSBSim is intended or not - but the
> > SlipSkidBall.cxx clearly does assume such behaviour.
>
> Typo: SlipSkidBall.cxx clearly does /NOT/ assume such behaviour.
>
> Sorry!
>
> /Anders
> --
> ------------------------------------------------------------------
> ---------
> Anders Gidenstam
> mail: anders(at)gidenstam.org
> WWW: http://www.gidenstam.org/FlightGear/JSBSim-LTA/
>
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