* Martin Spott -- Tuesday 01 May 2007: > Melchior FRANZ wrote: > > The bo105 doesn't use a chrome shader. There are no chrome parts yet. > > Well, you could add some for the exhausts ;-))
Eew. Chrome steel, probably, but still dirty and rusty. Now, if ther's a volunteer who polishes it every day ... :-) > VertexBufferObject::compileBuffer frameNumber=1 I get those, too. > Warning: deleting still referenced object 0x7fff12fd9658 of type > 'PN3osg10ReferencedE' > the final reference count was 82696400, memory corruption possible. But not this. (osg/svn from today, with Mathias' ac3d patch from today.) > The BO runs fine. Except that color changes don't work, due to a bug in the "material" animation. (Which is why I haven't replaced the unsupported <global> feature either.) m. ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

