* Martin Spott -- Tuesday 01 May 2007:
> Melchior FRANZ wrote:
> > The bo105 doesn't use a chrome shader. There are no chrome parts yet.
> 
> Well, you could add some for the exhausts  ;-))

Eew. Chrome steel, probably, but still dirty and rusty. Now, if
ther's a volunteer who polishes it every day ...  :-)



> VertexBufferObject::compileBuffer frameNumber=1

I get those, too.



> Warning: deleting still referenced object 0x7fff12fd9658 of type 
> 'PN3osg10ReferencedE'
>          the final reference count was 82696400, memory corruption possible.

But not this. (osg/svn from today, with Mathias' ac3d patch from today.)



> The BO runs fine.

Except that color changes don't work, due to a bug in the "material"
animation. (Which is why I haven't replaced the unsupported <global>
feature either.)

m.

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