On Tuesday 03 July 2007 16:12, Reagan Thomas wrote:
> Now, how does one go about implementing that?  It seems like at least
> part of it would have to be done by the person building the aircraft model.

I'm guessing it should be fairly trivial. Create a duplicate of the 3D yoke 
and make it transparent. Bind this new ghost yoke's rotation and position to 
the joystick position properties.


-- 
Roy Vegard Ovesen

-------------------------------------------------------------------------
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to