On Tuesday 03 July 2007 16:12, Reagan Thomas wrote: > Now, how does one go about implementing that? It seems like at least > part of it would have to be done by the person building the aircraft model.
I'm guessing it should be fairly trivial. Create a duplicate of the 3D yoke and make it transparent. Bind this new ghost yoke's rotation and position to the joystick position properties. -- Roy Vegard Ovesen ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel