> Please tell me I'm wrong, and that there is a straightforward way of > getting "fixed" airport data into FG. At least not totally wrong ;-) To the windsock like all other objects is just a object that is placed in the *.stg file located in your scenery directory. Taxidraw tells you what stg files are involved. Just search for these files and modify them according to your needs.
That was the easy part. Changing the airport layout is changing the scenery layout and that means regenerating the tile for that part of the world. You need all the TerraGear toolchain for that, including elevation and vmap data. It's not undoable (I succeeded once: http://www.t3r.de/fg/scenery/ ), but it takes some time to set everything up... Good luck Torsten ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel