On Tue, 4 Sep 2007 13:13:04 +0200
"K. Hoercher" <[EMAIL PROTECTED]> wrote:

> On 8/31/07, Syd&Sandy <[EMAIL PROTECTED]> wrote:
> > Oh man I hope you put it back together again !
> 
> Ah well, you probably don't want to know to what extend I keep messing
> with it for unrelated learning, testing and general tweaking around
> purposes. But that's only because I like it very much. Thanks for your
> great effort there.
> 
> So on putting it together for now: considering the latest cvs I gather
> you want to use the generic livery handling. But perhaps something
> went wrong with the cvs stuff; the "livery describing xmlfiles" must
> live in the directory the aircraft.livery.init specifies. Even more so
> as the otherwise empty dir won't get created by regular "cvs -d -P",
> thus that call fails and subsequently the rest of systems.nas doesn't
> get evaluated.
> 
> Some further trial and error showed that even with my suggested
> inclusion of <texture> in the pre-existing material animations these
> won't work; even when combined into one and using a single changing
> node specified in <texture-prop> unless the condition is removed .
> (Perhaps I should restart digging into the code from there...)
> 
> So unless needed by something else (plib?) I suggest removing those. I
> moved some objects I previously wasn't aware of from the prior
> animations to the new one. For now I kept those, which aren't changed
> by the two existing liveries, but seem reasonably to be variable.
> 
> I've attached a patch along those lines, not including the
> moving/renaming of NZA.xml and CMA.xml to Liveries/. (Unfortunately I
> wasn't able to direct git to shut up about the newline business)
> 
> Best regards
> K. Hoercher
> 

Hi , the left over liveries were my screw up , Ive already removed them here , 
I'll fix that tonight , and check your new patch.
Ideally I'd like the separate liveries to show up online , so everyone isn't 
flying the same one ....
But I never seem to have time to really dig into it ...
But thanks again for your help :)
Cheers

-- 
Syd&Sandy <[EMAIL PROTECTED]>

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