On ven 7 septembre 2007, Tim Moore wrote:

>
> This is the result of my code to add more detail and curvature to the ocean
> tiles. Your Catalina is at the boundary between a coastal tile and an ocean
> tile. The coastal tile is in the scenery database and can't be altered at
> run time, so it is stuck with the old scheme of having a straight edge
> between the corner points of the tile. You're seeing a graphic illustration
> of how much curvature there is in the earth's surface. The "wall" is an
> apron around the ocean tile that is meant to hide this difference; I think
> you'll agree that the boundary is pretty much invisible unless you motor
> right up to it in a (non-flying) flying boat :)
>

Hello, Tim

Oh right , does it mean that now the Ships , Carriers, ...... will be flying 
over  the Ocean  ?

Thanks



-- 
Gérard


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