On ven 7 septembre 2007, Tim Moore wrote: > > This is the result of my code to add more detail and curvature to the ocean > tiles. Your Catalina is at the boundary between a coastal tile and an ocean > tile. The coastal tile is in the scenery database and can't be altered at > run time, so it is stuck with the old scheme of having a straight edge > between the corner points of the tile. You're seeing a graphic illustration > of how much curvature there is in the earth's surface. The "wall" is an > apron around the ocean tile that is meant to hide this difference; I think > you'll agree that the boundary is pretty much invisible unless you motor > right up to it in a (non-flying) flying boat :) >
Hello, Tim Oh right , does it mean that now the Ships , Carriers, ...... will be flying over the Ocean ? Thanks -- Gérard ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

