gh.robin schrieb: >> Now I will enjoy some more flights this evening, might be I'll make a >> *very simple* 3-D fire-object as a drop-target within the next days - >> until we'll get something better. >> >> > > I guess you could find it from > Detlef > Who wrote recently on the topic Particle Systems > > Hi Gérard,
yes, Detlef's work is also great stuff and very easy to use ... with OSG. I did some firefighting missions with a small target build with Detlef's particle system. Very nice. It was very difficult to get some screenshots as one can't use the Replay mode. And I learned by doing that your water-drop seems to be wind dependend, very nice. So you can see on the pictures that most of the water is dropped by me far away from the fire, what a waste! Anyway, just to show the nice combination of Detlefs and your work, here a link to 2 screenshots: http://home.arcor.de/vollnhals-bremen/Catalina/CatFFTest/fgfs-screen-144.jpg http://home.arcor.de/vollnhals-bremen/Catalina/CatFFTest/fgfs-screen-148.jpg Have a nice week Georg BTW: After I filled the watertanks completely it was not possible for me to get out of the water, even pitching the ac a little up (what was successful with partly filled tanks) and going straight against the wind. The I rolled it hard from one side to the other and this helped. Just for your info. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

