gh.robin schreef:
> Hello,
> In spite of an existing documentation Model-HowTo, wish is accurate, 
>  wouldn't it be useful,
> to tell here, which mains 3D objects format can be read by FlightGear, and 
> how 
> the models can be made from several 3D objects format ?
>
> Before the implementation of OpenSG,  
> and with the existing PLIB library 
> FlightGear was able to  read several  3D objects format, which are  
> 3DS, AC, DXF, MD2, MDL, OBJ, VRML1  
> and probably others that i have forgotten.
>
> MANY thanks to the FG  creators who create that flexibility.
>
> With OpenSG, 
> FlightGear is able to read  3DC, 3DS, AC (which was added by Mathias) DXF, 
> LWO, MD2, OBJ, OSG, VRML and probably others.
>
> You may build model (flying aircraft or static 
> objects) made of an assembly from several <model>object   each one can a be a
> specific format.
>   
Would it be possible to add KML/KMZ support, for direct import from 
Google SketchUp? KML is an XML-based format already so it shouldn't pose 
loads of trouble.

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