gh.robin schreef: > Hello, > In spite of an existing documentation Model-HowTo, wish is accurate, > wouldn't it be useful, > to tell here, which mains 3D objects format can be read by FlightGear, and > how > the models can be made from several 3D objects format ? > > Before the implementation of OpenSG, > and with the existing PLIB library > FlightGear was able to read several 3D objects format, which are > 3DS, AC, DXF, MD2, MDL, OBJ, VRML1 > and probably others that i have forgotten. > > MANY thanks to the FG creators who create that flexibility. > > With OpenSG, > FlightGear is able to read 3DC, 3DS, AC (which was added by Mathias) DXF, > LWO, MD2, OBJ, OSG, VRML and probably others. > > You may build model (flying aircraft or static > objects) made of an assembly from several <model>object each one can a be a > specific format. > Would it be possible to add KML/KMZ support, for direct import from Google SketchUp? KML is an XML-based format already so it shouldn't pose loads of trouble.
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