Forums Virgin Net schreef:
> Dear Robin & Simstick, Et all
>                                    Thanks for those tips about the 
> music backing I have emailed Justin R. Durban from Edgen Productions, 
> just waiting a reply now.
> --------------------------------------------------------------- 3
>  
> About concorde, it works a little better in plib but is still unstable 
> the VS (Vertical Speed) problem is still their, I am getting lots of 
> stutter bad stability with fps especially on start up. Panning around 
> does help but video captures are a waste of time as their are just to 
> many pauses, and jitter.
>  
> I dont know what is going on with it. Can someone point me to a newer 
> win32 build of OSG and PLIB please as maybe it is something to do with 
> the builds I am using my OSG binary is about a month old now 
> 15/Aug/2007 and my plib 2 months old.
>  
> I cannot progress with the movie while things are unstable like this I 
> need stability if I am to get decent video captures, any help is much 
> appreciated thanks.
>  
> Aerotro

You don't actually need to *fly* an aircraft to generate images. In an 
application like MATLAB, or possibly Lightwave or 3DS it would be 
possible to generate a parametric flight path (just a series of 
coordinates). FG will just follow those coordinates in a slaved mode, 
reducing it to a mere 3D real-time rendering engine. You won't be 
actually flying the aircraft, but the viewers won't see a difference as 
the A/C would have been flying on autopilot anyway.

Regarding video caps, what are you using? Fraps is a good application 
which can capture any rendered screen in HD resolution, the cheap 
hardware-level but fool-proof alternative is using a TV capture card 
with the rendered displays on a VGA card's TV-out. The advantage of this 
is that the capture won't neccesarily go wrong if there's something 
wrong on the box running FlightGear, the downside is that you're stuck 
on PAL resolution (or NTSC, whatever you want these days. I'd recommend 
PAL ;))

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